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Title : DMMUTINY
Release Date : 8-10-03
Filename : DMMUTINY_ElvFix.unr
Author : Flapjax
Email Address : Flapjax@quickdog.net
Web Page : nope
Description : Runaway Space Craft
Other levels by author : DMCursedCrater, DMCarceri, DMDycropolis, DMTheQuagmireCube
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--- Play Information ---
Game : Unreal 
Level Name : MUTINY
Single Player : Botmatch
Cooperative : No
Deathmatch : Yep
Dark Match : No
New Sounds : No
New Graphics : No
New Music : requires file from RTNP (Boundary.umx - included with zip file)
Known bugs : None I am aware of -but- (LOL) there are no windows.  Oh yeah, Pitbull said that some of the bot directions for the elevators were not correct - I have attempted to fix (some of) those; hence the ElvFix.  Best I can do.  d:-\    I have also attempted to address some of the issues Pitbull pointed out in his review such as a couple doors that (he was right!!!) weren't obvious enough for the user.  [That's why we have reviews folks]  d:-)    Additional fixes seemed to crash my editor -SO- I felt that "at this point" it is best left AS-IS.  Enjoy, and THX PB for the critical eye !!!    d:-)    Flap...

            --- Construction ---
Editor(s) used : UnrealEd 224 (the original, couldn't find number)
Base : Inspired from the map DmImperialCruiser authored by Daddog (see Extended description)


Installation
------------
Unzip YourMap.zip into your Unreal directory. Be sure
you unzip with directories, or make sure the files go where
they're supposed to.



Extended description:
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This map was wholly inspired by the map DmImperialCruiser authored by Daddog.  In DmImperialCruiser some but not all (read respective review) of the portals have moving stars.  I was so impressed by this that I later wondered if the Unreal Editor was capable of making the "fly through space" effect.  I set out to see if it could.  Made a box with wings.  A VERY small box by map standards; 1280 cube.  It's more-or-less a Borg outhouse.  d:-)    In fact, this entire map would fit in any one of several cargo bays in DmImperialCruiser.  Made a Bridge area and cut as many windows as I felt reasonable.  With some time and work *and seven special brushes* I got it to look like, the -hell- better than, the Windows screen saver as it has stationary stars at the distance.  I liked it so much that I toyed with the idea of SEEING if I could cut enough rooms out of this wee box to make it work as a map.  I think (all things considered - size restraints) that it succeeds.  I hope you think so as well.  There are no hidden places in this map.  Some access may not appear blatant ... but nothing there that you won't stumble across - with a keen eye,  LOL, or an awkward step.  Some of the bots ain't too bright -but- I trained them -so- what can you expect.  Happy blasting mutineer.
Flap...

Copyright / Permissions
-----------------------

    User may not use this level in commercial exploitation
for any type of profit. Written permission must be granted by
author to use this level commercially.

    User may distribute this level to anyone he/she wishes,
as long as user does not charge any type of fee for the
distribution of this level, and also said user MUST attach this
txt file with level.


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UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.


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